Just leave the game open while you go to work And that's all ignoring the existence of console players.Ģ. Plus, a name like "Cheat Engine" is gonna scare some people off, even if it's unjustified and it won't get you banned from anything. If that was the intent, they should've done it OneShot style like I mentioned above. The idea of hacking the game and stuff fits with the lore and such, but there's nothing that officially hints at that. While a good workaround for anyone who wants to get around it now, it's *not* a solution for the core issue that it exists at all. The four thoughts I've seen about this are: Even if you HAVE to keep the 8 hour wait while the game's open, let us keep running through that void of deletedness so we can play tree dude and find little secrets or something. Hell, even just having the timer keep going while the game is closed would've been better. Another idea: if they had taken a OneShot approach where you can mess with some file and it makes the timer like 5 minutes, you hack the system and use their processing power to convert your clicky hard drive into an ssd i dunno, that might've been pretty neat. I was willing to sit through them the first time at the start of the game, not realizing I could get away with skipping them. They could've made the wait only last through the credits scrolling, and I think everyone would've been happy with that. That's not to say I dislike the concept entirely, but the execution was horrible. Nothing on their Twitter, nothing on these forums, no review replies. The game just released, so it's entirely possible they're going to update it, but as far as I know they haven't addressed it despite all the posts saying it's horrible. I don't know what the game was like in early access, but I assume this wasn't in there, because I think everyone would've said to shorten it. I don't know how the devs thought this was a good idea. I'm confident in saying that nobody likes this. This continues until you can no longer do anything, the final thing you can do is.I'm not going to delete this post or anything for both historical and discussion purposes, but they've changed the 8 hour wait to 2.5 hours. This essentially makes the game the same as SUPERHOT 2016.Įre - This core will make all the hack selection opportunities turn into things you must give up, for example : GIVE UP THROWING, GIVE UP SHOOTING, GIVE UP PUNCHING, GIVE UP MOVING and GIVE UP LOOKING. re - Removes all hacks and gives the player only 1 heart in total. It allows the player to switch bodies with an enemy. re - This core works similarly to the HOTswitch from SUPERHOT 2016. re - This core will start every level with a katana, and it can be recalled to the player, killing any enemies in between. They are immune for the duration of this. re - (Formerly known as re) This core simply gives the player an extra heart, going from 2 to 3.Ĭre - This core allows the player to 'charge' at an enemy, and will punch them in the face upon reaching the enemy. They are permanent upgrades (unlike hacks) that, in most cases, give the player an ability. You can help the SUPERHOT Wiki by expanding it.Ĭores are a game mechanic introduced with MIND CONTROL DELETE. There's lack of Red Guys to kill in this level!
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